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Challenge of the Druid's Grove (One-On-One Gamebooks, No 4/Advanced Dungeons and Dragons Adventure)

by James M. Ward, James M. Ward

Buy the book: James M. Ward. Challenge of the Druid's Grove (One-On-One Gamebooks, No 4/Advanced Dungeons and Dragons Adventure)

Release Date: December, 1985

Edition: Paperback

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Buy the book: James M. Ward. Challenge of the Druid's Grove (One-On-One Gamebooks, No 4/Advanced Dungeons and Dragons Adventure)


Quick Adventuring/Newbie Adventuring

The AD&D One on One books are a great way to do some quick adventuring or to intoduce a newbie (especially a teen or pre-teen) to the wonders of role playing games. The books work somewhat in the "choose your own adventure" genre, but incorporate dice roll determined random events, battles and interactions with NPCs (non player characters) into the readers decision making. The books are a bit complicated for those starting out, so I suggest either two advanced players adventure together, or one advanced player guide a newbie through the adventure. These books are out of print now, which is a shame, but if you are interested in taking an exciting but brief trip into the world of Advanced Dungeons & Dragons (and you can get your hands on one or two of these books), you're in for a lot of fantasty fun!

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